All New World of Lemmings
Description
This is the third book in the Lemmings series chronologically. The game's concentration on the tribes is similar to its predecessor's, however this time only three of the twelve tribes are present: Egyptian, Classic, and Shadow. They each have a unique audio-visual motif. The idea of the game was altered such that the lemmings now gather the skills on their trip home rather than being given a set of activities to do at a certain time. Only one skill can be amassed by any lemming at a time, and it can be stored away at any time so another lemming can use it. Each lemming also has the ability to jump, change direction while walking, and block the path, all of which can be used indefinitely. There are 90 total levels with the opportunity to save your progress, 30 for each tribe.