Conquest of the New World

Description

Conquest of the New World, the 1996 DOS strategy game, is one of those rare works in the history of the game industry that deserves its rightful place in memory. Created by Interplay Productions, this game managed to breathe life into the desire for exploration, colonisation and diplomacy at a time when the strategy game genre was still in its infancy.

The game takes us to the dawn of the modern age, the 16th century, where players, led by one of the five European powers, embark on a journey of discovery and conquest in the New World. The player has the choice between Spain, England, France, the Netherlands and Portugal, with each of these nations having their own specific advantages and disadvantages that greatly influence gameplay style and strategy. In addition, there is also the option to play as Native Americans, which adds to the originality and complexity of the game.

The visualisation of the world is brilliantly rendered using an isometric view, which was one of the best in the genre at the time. Although the graphics may seem dated to today's gamers, they were a technical gem in the context of their time and added to the immersion of the game. The detailed and comprehensive world map, including terrains, forests and rivers, makes every exploration quest a unique experience.

The strategic depth of Conquest of the New World is impressive. Players must not only establish and manage colonies, but also maintain relationships with the native inhabitants and other European powers. The game's economy is well-drawn, ensuring a realistic and thoughtful approach to trade, resources and production. The military side of the game is also well developed, with battles taking place on tactical maps where proper manoeuvring and use of terrain often determines the outcome of engagements.

One of the strongest aspects of Conquest of the New World is its replayability. Numerous options for diplomacy, war and trade offer players countless paths to victory and motivate them to play repeatedly. Artificial intelligence challenges even experienced players, ensuring that each new game is a unique strategic experience.

Of course, the game also has its flaws. The graphics and sound capabilities are limited by the technological limitations of the time, and the user interface can be clunky and confusing at times. Once the player delves deep into the game world, however, these shortcomings quickly disappear in light of the sophisticated gameplay and rich possibilities the game offers.

In conclusion, Conquest of the New World is a gem among strategy games of its time. The combination of historical fidelity, strategic depth, and visual aesthetics make this game an unforgettable experience worth rediscovering even today. If you're a fan of older strategy games, or if you're in the mood to venture into the virtual New World, Conquest of the New World will not disappoint.

Leave a Reply

Related games

SimCity 2000 Special Edition

by Maxis Software Inc., 1994

PC / Dos Strategy
DETAILS

Z

by The Bitmap Brothers, 1996

PC / Dos Strategy
DETAILS

Conquest of the New World: Deluxe Edition

by Quicksilver Software, Inc., 1996

PC / Dos Strategy
DETAILS

Steel Panthers

by Strategic Simulations, Inc., 1995

PC / Dos Strategy
DETAILS