MiG-29 Fulcrum
Description
The simulation of the Mikoyan Gurevich Mig-29 Fulcrum that was developed by Novalogic was guided in its development by Yuri V. Prikhodko, a veteran Soviet MiG-21 combat pilot and instructor who also flew MiG-29, MiG-31, and Su-27 test aircraft.
The MiG-29 was released not long after, and it was constructed with the engine from the F-16 Multirole Fighter (which was also built practically simultaneously with the F-16 MRF). Unbalanced loadout effects and the ability to conduct the MiG-29's renowned "Kobra" maneuver are two examples of the sophisticated realism modeling that can be found in this simulator. Neither of these features were present in any of Novalogic's earlier flight simulators.
It was conceived with the goal of being played on Novalogic's free Integrated Battle Space alongside as many as 128 other pilots utilizing Novalogic's MiG-29, F-22 Raptor, or F-16 MRF. The visuals support 3D cards and exclusively use polygons (none of the older Novalogic VoxelSpace codebase is used), and the resolutions range from 640x480 to 1024x768.
There are fast missions for a single player that contain tutorials, as well as multiple campaigns, two of which are shared with F-16 MRF for multiplay (Serbia and the Congo). The mountainous regions of Europe are covered in snow, while the deserts of Africa are completely flat.
The weapons include bombs like the KAB500 guided munitions and missiles like the R77, which is Russia's equivalent to the AMRAAM. The "Bitchin' Betty" cockpit warning voice and the other pilot voices have been recorded in Russian to provide an even deeper sense of realism.